Serious Sam - The Second Encounter


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Serious Sam: The Second Encounter
The second meeting begins where the previous game left off, with Sam traveling to Sirius, the "centerpiece SSS". Unfortunately, the spaceship accidentally hit by the "Croteam crate-bus" and falls on the Earth's surface. As the ship falls, Sam reads the coordinates and buttons on Crash Landing in Egypt, but it stops in Central America in the Mayan period, with the spacecraft now badly damaged on impact. However, not all hope is lost, since the Sirians a spacecraft "back-up" on the earth, which was a fail-safe in case anything happened to "Centerpiece SSS" on the left. However, because of this "back-up starship" is located in another time and age, as when and where it is currently Sam, needs the positions of the Syrian another time-locks for help, is its goals Away discovered. With this new objective, Sam storms through Central America, then travels to Mesopotamia and finally to medieval Europe, where the "back-up space ship" position. During his trip, Sam fights twice lock Guardian is mental: a powerful spirit named Kukulkan the Wind God and a biomechanical creature called Larva Exotech. Finally, in the Cathedral of the Holy Blood, Sam is the last obstacle on the road to the Holy Grail, to overcome Mordekai Summoner. After a glorious battle with Mordekai and his minions spawn, The Summoner finally silenced forever. In the cathedral, Sam lifts the Holy Grail in the palms, followed by his confession of his sins in a booth ... Mentally, in which he assured mental "comes to get him." During the credits, Sam activated the "back-up starship" and traveling back to space for his next adventure. The story then moves to Serious Sam II

Serious Sam: The Second Encounter Tech Info
Publisher : Gathering
Developer : Croteam
Genre : Sci-Fi First-Person shooter
Release Date : Feb 04, 2002(US)
ESRB : MATURE
Minimum System Requirements
System : PII 300 or equivalent
RAM : 64 MB
Hard Drive Space : 150 MB 

Gamespot review score 9.1/10







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